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path: root/src/modules/evas/engines/wayland_shm/evas_engine.c
Commit message (Expand)AuthorAgeFilesLines
* Fix valid variable check.Christopher Michael2013-02-271-1/+1
* evas/wayland_shm: Remove x,y offsets from swapbuf related APIs.Rafael Antognolli2013-02-191-12/+6
* ecore_evas/wayland_shm: Fixed window resize.Rafael Antognolli2013-02-191-15/+26
* Fix function prototypes to take x & y as params. Fix functions to take x & y ...Christopher Michael2013-02-191-7/+14
* Add logging functionsChristopher Michael2013-01-241-0/+18
* Reset Render_Engine onebuf if it was set previously.Christopher Michael2013-01-241-0/+6
* Rename the env variable that we will check for buffering support.Christopher Michael2013-01-241-1/+1
* Fix typo.Christopher Michael2013-01-241-1/+1
* Remove included evas_outbuf.hChristopher Michael2013-01-241-1/+0
* Add engine output redraws next update get code.Christopher Michael2013-01-241-0/+110
* Add merge rectangles code (borrowed from the x11 engine).Christopher Michael2013-01-241-0/+53
* Add local function prototype for mergine rectangles.Christopher Michael2013-01-241-0/+1
* Add engine idle flush code.Christopher Michael2013-01-241-0/+3
* Add engine output flush code.Christopher Michael2013-01-241-0/+10
* Add code for engine redraws push.Christopher Michael2013-01-241-0/+10
* Add engine output redraws clear code.Christopher Michael2013-01-241-0/+3
* Add engine output redraws rectangle del code.Christopher Michael2013-01-241-0/+3
* Add engine output redraws rectangle add code.Christopher Michael2013-01-241-0/+3
* Add engine tile size set function code.Christopher Michael2013-01-241-0/+3
* Add eng_output_resize code.Christopher Michael2013-01-241-0/+8
* Add code to the eng_output_free function to do any cleanup.Christopher Michael2013-01-241-0/+18
* Create engine context if missing and return success.Christopher Michael2013-01-241-1/+8
* Reassign engine data outputChristopher Michael2013-01-241-0/+4
* If we have an existing render engine already, then free the existingChristopher Michael2013-01-241-0/+21
* Try to create the new Render_Engine on initial engine setup.Christopher Michael2013-01-241-0/+8
* Add check to make sure output buffer creation worked.Christopher Michael2013-01-241-0/+8
* Add code to create the output buffer of the render engine and set theChristopher Michael2013-01-241-0/+17
* Remove include for evas_outbuf.hChristopher Michael2013-01-241-1/+0
* Set tilebuffer tile size in engine setup.Christopher Michael2013-01-241-0/+3
* Try to create new tilebuffer in engine setup.Christopher Michael2013-01-241-0/+7
* During engine setup, try to allocate a new Render_Engine structure.Christopher Michael2013-01-241-1/+8
* Add base function for engine output setup.Christopher Michael2013-01-241-0/+7
* Add local function prototype for engine output setup.Christopher Michael2013-01-241-0/+3
* Add test for 'swapping' (ie: buffering).Christopher Michael2013-01-241-0/+10
* Add some evas_common init functions if we have not previouslyChristopher Michael2013-01-241-1/+13
* Test for valid engine output to see if we need to create it.Christopher Michael2013-01-241-0/+7
* Try to get the Evas public data from eo.Christopher Michael2013-01-241-0/+5
* Try to cast the passed in info to our engine info.Christopher Michael2013-01-241-0/+6
* Try to free the allocated engine info structure.Christopher Michael2013-01-241-0/+4
* Return our allocated engine info structure.Christopher Michael2013-01-241-1/+2
* Fill in some default properties for our engine info.Christopher Michael2013-01-241-0/+4
* Try to allocate our engine info structure.Christopher Michael2013-01-241-0/+6
* Tell the Evas_Module about our functions and return success.Christopher Michael2013-01-241-1/+5
* Define which functions this engine will override from theChristopher Michael2013-01-241-0/+16
* Copy the inherited functions into our local variable so we canChristopher Michael2013-01-241-0/+3
* Try to inherit functions from the software_generic engine.Christopher Michael2013-01-241-0/+4
* On module open, create our log domainChristopher Michael2013-01-241-0/+15
* Unregister the module log domain on shutdown of the engine.Christopher Michael2013-01-241-1/+3
* Add skeleton code for evas module open/close, etc.Christopher Michael2013-01-241-0/+24
* Add skeleton code for evas engine functions.Christopher Michael2013-01-241-0/+79