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path: root/src/modules/evas/engines/gl_common/evas_gl_core.c
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* evas: evas_gl - Got rid of resource pool in favor of creation on demand.HEADmasterSung W. Park2013-03-041-119/+24
* Fix evas GL common engine to have a shader to do oversampling onCarsten Haitzler (Rasterman)2013-02-261-0/+0
* efl/evas: Remove stray ; from evas_gl_core.Stefan Schmidt2013-02-111-1/+1
* Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memorySung Park2013-01-241-60/+82
* Applied on-demand memory allocation policy for Evas GL SurfaceSung Park2013-01-221-69/+241
* Pulled out evas gl backend binary shader file caching code from Sung Park2013-01-071-26/+183
* Oops... cleaned up some code/warnings. Should have been a part ofSung Park2012-11-211-6/+4
* Fixed Evas GL direct rendering bug from refactoring. The conditionsSung Park2012-11-211-32/+38
* evas/gles: Remove GL_STENCIL_INDEX from _string_get() on GLES.Rafael Antognolli2012-11-161-2/+0
* merge: and now EvasVincent Torri2012-11-041-0/+1568