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path: root/legacy/ephysics/src/lib/ephysics_private.h
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* efl: merge ephysicsGustavo Sverzut Barbieri2013-01-031-230/+0
* EPhysics: soft_circle and soft_ellipsoid renamingLeandro Dorileo2012-12-111-1/+0
* EPhysics: add ephysics_body_sphere_add() APILeandro Dorileo2012-12-111-0/+1
* EPhysics: avoid unused parameter warningsLeandro Dorileo2012-12-051-0/+6
* EPhysics: anchor hardness api and small fixesLeandro Dorileo2012-12-031-0/+1
* EPhysics: force body update on light/perspective changesLeandro Dorileo2012-12-031-0/+1
* EPhysics: constraint removalLeandro Dorileo2012-11-291-0/+2
* EPhysics: generic constraintLeandro Dorileo2012-11-291-2/+2
* EPhysics: add soft ellipsoid and multi faceLeandro Dorileo2012-11-231-0/+2
* EPhysics: soft body slice per faceLeandro Dorileo2012-11-231-3/+10
* EPhysics: add soft body bending constraints APILeandro Dorileo2012-11-231-1/+2
* EPhysics: generate bending constraints just onceLeandro Dorileo2012-11-231-0/+1
* EPhysics: move just a single node of a triangleLeandro Dorileo2012-11-231-1/+1
* EPhysics: do not wait to disassociate a boundaryLeandro Dorileo2012-11-091-0/+1
* EPhysics: get rid of soft_dataLeandro Dorileo2012-11-091-2/+0
* ephysics: use integer on body struct to store shapeBruno Dilly2012-11-091-0/+9
* ephysics: support multiple evas objects associated toBruno Dilly2012-11-091-0/+1
* ephysics: improve body struct readability a bitBruno Dilly2012-11-091-27/+41
* ephysics: use evas_object_image_source APIBruno Dilly2012-10-311-1/+1
* ephysics: avoid many unecessary allocs / free onBruno Dilly2012-10-311-0/+1
* ephysics: fix soft body slicingBruno Dilly2012-10-251-0/+2
* EPhysics: soft body geometry get fixLeandro Dorileo2012-10-251-0/+1
* EPhysics: no need to anchor propsLeandro Dorileo2012-10-251-1/+0
* ephysics: support back-face cullingBruno Dilly2012-10-191-4/+7
* EPhysics: soft body dragging supportLeandro Dorileo2012-10-161-0/+6
* EPhysics: get rid of soft body smart objectLeandro Dorileo2012-10-161-0/+2
* EPhysics: triangle APILeandro Dorileo2012-10-161-0/+1
* ephysics: add front and back boundariesBruno Dilly2012-10-151-0/+2
* ephysics: lights, camera, action!Bruno Dilly2012-10-101-2/+3
* ephysics: add new 3d shapesBruno Dilly2012-10-101-0/+2
* ephysics: support forces (and torques) on 3 axesBruno Dilly2012-10-101-1/+4
* ephysics: support 3 axes on body geometry relatedBruno Dilly2012-10-101-0/+1
* EPhysics: add cloth supportLeandro Dorileo2012-10-041-2/+14
* EPhysics: multi point deformationLeandro Dorileo2012-10-041-2/+2
* ephysics: support body materialBruno Dilly2012-10-041-0/+1
* ephysics: support densityBruno Dilly2012-10-041-0/+1
* ephysics: add a log domain usage counterBruno Dilly2012-10-041-0/+4
* ephysics: use multiple threadsBruno Dilly2012-10-041-0/+2
* EPhysics: improve convex shapesBruno Dilly2012-08-221-0/+4
* EPhysics: soft body implementationLeandro Dorileo2012-08-221-0/+10
* EPhysics: add forces APIBruno Dilly2012-08-201-0/+6
* EPhysics: constraint recalcBruno Dilly2012-08-161-1/+7
* EPhysics: implement body recalcBruno Dilly2012-08-161-0/+1
* EPhysics: delete constraints if world is deletedBruno Dilly2012-08-161-2/+2
* EPhysics: listen for associated evas object resize eventBruno Dilly2012-08-131-0/+2
* EPhysics: add camera move eventBruno Dilly2012-08-131-0/+1
* EPhysics: add EPhysics ShapeBruno Dilly2012-08-101-0/+10
* EPhysics: improving body's event callbacks managementBruno Dilly2012-08-101-1/+3
* EPhysics: properly handle body deleteBruno Dilly2012-08-101-3/+4
* EPhysics: use inlist for world's bodies listBruno Dilly2012-08-101-2/+15