|author||Sung W. Park <email@example.com>||2013-03-04 20:23:49 +0900|
|committer||Sung W. Park <firstname.lastname@example.org>||2013-03-04 20:23:49 +0900|
Resource contexts/surfaces are used for creating resources within Evas_GL. In oder to handle Evas_GL runnig from different thread than the main one, a resource context/surface pool was used. This turned out to be unnecssary as they are not used very frequently. So, I got rid of the pool and made the resources create as needed.
Diffstat (limited to 'src/benchmarks/eo')
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