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authorLeandro Dorileo <dorileo@profusion.mobi>2012-10-25 21:53:44 +0000
committerBruno Dilly <bdilly@profusion.mobi>2012-10-25 21:53:44 +0000
commit906fff00116c798c4f167539becbd1a29d09f5df (patch)
treed43df9993e6f3ee72540b6657c3eaf056db7877a /legacy/ephysics/src/lib/ephysics_private.h
parent03c52724db9438810e96363ffdc572f93a8c3fa4 (diff)
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EPhysics: no need to anchor props
Actually for cloth anchors its hardness must always be 0.8. Patch by: Leandro Dorileo <dorileo@profusion.mobi> SVN revision: 78479
Diffstat (limited to 'legacy/ephysics/src/lib/ephysics_private.h')
-rw-r--r--legacy/ephysics/src/lib/ephysics_private.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/legacy/ephysics/src/lib/ephysics_private.h b/legacy/ephysics/src/lib/ephysics_private.h
index 1a0ba3e64..41c819830 100644
--- a/legacy/ephysics/src/lib/ephysics_private.h
+++ b/legacy/ephysics/src/lib/ephysics_private.h
@@ -111,7 +111,6 @@ struct _EPhysics_Body {
EPhysics_Body_Type type;
int cloth_columns;
int cloth_rows;
- int anchor_prop;
int material_index;
struct {
int triangle;