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#ifndef _THREAD_H
#define _THREAD_H
#include <stddef.h>
#include <inttypes.h>
#include "core.h"
struct semaphore;
struct thread_list {
struct thread_list *next, *prev;
};
struct thread_block {
struct thread_list list;
struct thread *thread;
struct semaphore *semaphore;
mstime_t block_time;
mstime_t timeout;
bool timed_out;
};
struct thread {
void *esp; /* Must be first; stack pointer */
struct thread_list list;
struct thread_block *blocked;
void *pvt; /* For the benefit of lwIP */
int prio;
};
extern int __schedule_lock;
extern bool __need_schedule;
void __thread_process_timeouts(void);
void __schedule(void);
void __switch_to(struct thread *);
void thread_yield(void);
extern struct thread *__current;
static inline struct thread *current(void)
{
return __current;
}
struct semaphore {
int count;
struct thread_list list;
};
#define DECLARE_INIT_SEMAPHORE(sem, cnt) \
struct semaphore sem = { \
.count = (cnt), \
.list = { \
.next = &sem.list, \
.prev = &sem.list \
} \
}
mstime_t sem_down(struct semaphore *, mstime_t);
void sem_up(struct semaphore *);
void sem_init(struct semaphore *, int);
typedef unsigned long irq_state_t;
static inline irq_state_t irq_state(void)
{
irq_state_t __st;
asm volatile("pushfl ; popl %0" : "=rm" (__st));
return __st;
}
static inline irq_state_t irq_save(void)
{
irq_state_t __st;
asm volatile("pushfl ; popl %0 ; cli" : "=rm" (__st));
return __st;
}
static inline void irq_restore(irq_state_t __st)
{
asm volatile("pushl %0 ; popfl" : : "rm" (__st));
}
struct thread *start_thread(size_t stack_size, int prio,
void (*start_func)(void *), void *func_arg);
void __exit_thread(void);
void kill_thread(struct thread *);
void start_idle_thread(void);
void test_thread(void);
#endif /* _THREAD_H */
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