|author||Vivek Goyal <firstname.lastname@example.org>||2010-08-23 12:25:29 +0200|
|committer||Jens Axboe <email@example.com>||2010-08-23 12:25:29 +0200|
cfq-iosched: Documentation help for new tunables
Some documentation to provide help with tunables. Signed-off-by: Vivek Goyal <firstname.lastname@example.org> Acked-by: Jeff Moyer <email@example.com> Signed-off-by: Jens Axboe <firstname.lastname@example.org>
Diffstat (limited to 'Documentation')
2 files changed, 73 insertions, 0 deletions
diff --git a/Documentation/block/cfq-iosched.txt b/Documentation/block/cfq-iosched.txt
new file mode 100644
@@ -0,0 +1,45 @@
+CFQ ioscheduler tunables
+This specifies how long CFQ should idle for next request on certain cfq queues
+(for sequential workloads) and service trees (for random workloads) before
+queue is expired and CFQ selects next queue to dispatch from.
+By default slice_idle is a non-zero value. That means by default we idle on
+queues/service trees. This can be very helpful on highly seeky media like
+single spindle SATA/SAS disks where we can cut down on overall number of
+seeks and see improved throughput.
+Setting slice_idle to 0 will remove all the idling on queues/service tree
+level and one should see an overall improved throughput on faster storage
+devices like multiple SATA/SAS disks in hardware RAID configuration. The down
+side is that isolation provided from WRITES also goes down and notion of
+IO priority becomes weaker.
+So depending on storage and workload, it might be useful to set slice_idle=0.
+In general I think for SATA/SAS disks and software RAID of SATA/SAS disks
+keeping slice_idle enabled should be useful. For any configurations where
+there are multiple spindles behind single LUN (Host based hardware RAID
+controller or for storage arrays), setting slice_idle=0 might end up in better
+throughput and acceptable latencies.
+CFQ IOPS Mode for group scheduling
+Basic CFQ design is to provide priority based time slices. Higher priority
+process gets bigger time slice and lower priority process gets smaller time
+slice. Measuring time becomes harder if storage is fast and supports NCQ and
+it would be better to dispatch multiple requests from multiple cfq queues in
+request queue at a time. In such scenario, it is not possible to measure time
+consumed by single queue accurately.
+What is possible though is to measure number of requests dispatched from a
+single queue and also allow dispatch from multiple cfq queue at the same time.
+This effectively becomes the fairness in terms of IOPS (IO operations per
+If one sets slice_idle=0 and if storage supports NCQ, CFQ internally switches
+to IOPS mode and starts providing fairness in terms of number of requests
+dispatched. Note that this mode switching takes effect only for group
+scheduling. For non-cgroup users nothing should change.
diff --git a/Documentation/cgroups/blkio-controller.txt b/Documentation/cgroups/blkio-controller.txt
index 48e0b21b005..6919d62591d 100644
@@ -217,6 +217,7 @@ Details of cgroup files
CFQ sysfs tunable
If group_isolation=1, it provides stronger isolation between groups at the
expense of throughput. By default group_isolation is 0. In general that
@@ -243,6 +244,33 @@ By default one should run with group_isolation=0. If that is not sufficient
and one wants stronger isolation between groups, then set group_isolation=1
but this will come at cost of reduced throughput.
+On a faster hardware CFQ can be slow, especially with sequential workload.
+This happens because CFQ idles on a single queue and single queue might not
+drive deeper request queue depths to keep the storage busy. In such scenarios
+one can try setting slice_idle=0 and that would switch CFQ to IOPS
+(IO operations per second) mode on NCQ supporting hardware.
+That means CFQ will not idle between cfq queues of a cfq group and hence be
+able to driver higher queue depth and achieve better throughput. That also
+means that cfq provides fairness among groups in terms of IOPS and not in
+terms of disk time.
+If one disables idling on individual cfq queues and cfq service trees by
+setting slice_idle=0, group_idle kicks in. That means CFQ will still idle
+on the group in an attempt to provide fairness among groups.
+By default group_idle is same as slice_idle and does not do anything if
+slice_idle is enabled.
+One can experience an overall throughput drop if you have created multiple
+groups and put applications in that group which are not driving enough
+IO to keep disk busy. In that case set group_idle=0, and CFQ will not idle
+on individual groups and throughput should improve.
- Currently only sync IO queues are support. All the buffered writes are