Commit message (Collapse) | Author | Age | Files | Lines | |
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* | play.c: more fix of "hyper" | H. Peter Anvin | 2018-10-13 | 1 | -6/+6 |
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* | New mystery: Slow ghosts | H. Peter Anvin | 2018-10-13 | 1 | -0/+4 |
| | | | | Suggested-by: Erik Anvin | ||||
* | highscore: be smarter about when to upload high scores | H. Peter Anvin | 2012-03-09 | 1 | -2/+3 |
| | | | | | | Upload high scores whenever we have anything in our local database which isn't present on the server. This is possible if the network connection failed to upload last time we connected. | ||||
* | Aggregate screen updates | H. Peter Anvin | 2012-03-09 | 1 | -0/+2 |
| | | | | | | | Aggregate screen updates to one per cycle, using SDL_UpdateRects(). Hopefully this should avoid the sluggishness on MacOS X, but that remain to be seen... | ||||
* | Clean up crap whitespace | H. Peter Anvin | 2012-02-29 | 1 | -15/+15 |
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* | Minor code cleanups; no functional change | H. Peter Anvin | 2012-02-26 | 1 | -9/+5 |
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* | Add an infinite life cheat | H. Peter Anvin | 2010-12-10 | 1 | -0/+14 |
| | | | | | Add an infinite life cheat (Alt-z); more efficient than pressing Alt-x repeatedly during testing. | ||||
* | Get rid of open-coded non-ASCII characters.origin | H. Peter Anvin | 2007-03-29 | 1 | -9/+9 |
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* | Cheat codes shouldn't use Alt+Fx; too likely to interfere with window manager | H. Peter Anvin | 2003-03-29 | 1 | -13/+12 |
| | | | | Use winsock2 for networking | ||||
* | Fix rocks falling on each other; apples activated by falling rocks | H. Peter Anvin | 2003-03-29 | 1 | -8/+24 |
| | | | | (can't actually happen, though) | ||||
* | More fixes for Windows compatibility: avoid %ll formats; fix the new | H. Peter Anvin | 2003-03-28 | 1 | -5/+5 |
| | | | | networking abstraction | ||||
* | Fix lots of little bugs | H. Peter Anvin | 2003-03-27 | 1 | -22/+88 |
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* | Sleep only once per level ending; add per-level high scores | H. Peter Anvin | 2003-03-26 | 1 | -1/+52 |
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* | Getting close... the only thing missing now as far as I know is the | H. Peter Anvin | 2003-03-26 | 1 | -6/+28 |
| | | | | per-level highscore stuff (and if we want to add Øø to the character set) | ||||
* | Add readme, add intro screen, make keyboard editing work | H. Peter Anvin | 2003-03-26 | 1 | -19/+0 |
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* | Add support for high score tables, including the ability to generate | H. Peter Anvin | 2003-03-25 | 1 | -0/+3 |
| | | | | | a (hopefully) unique ID for each game that we can use to match identical records. | ||||
* | Port of "grävning" to C/SDL, started 2003-03-22 | H. Peter Anvin | 2003-03-24 | 1 | -0/+708 |