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* Aggregate screen updatesH. Peter Anvin2012-03-091-0/+3
| | | | | | | Aggregate screen updates to one per cycle, using SDL_UpdateRects(). Hopefully this should avoid the sluggishness on MacOS X, but that remain to be seen...
* Clean up crap whitespaceH. Peter Anvin2012-02-291-1/+0
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* Add support for high score tables, including the ability to generateH. Peter Anvin2003-03-251-0/+6
| | | | | a (hopefully) unique ID for each game that we can use to match identical records.
* Port of "gršvning" to C/SDL, started 2003-03-22H. Peter Anvin2003-03-241-0/+75