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authorH. Peter Anvin <hpa@zytor.com>2003-03-26 07:04:01 +0000
committerH. Peter Anvin <hpa@zytor.com>2003-03-26 07:04:01 +0000
commit503aa676efd5f0e5216b84eec647e348ceb0b5c1 (patch)
tree45eae66dc836807f3936dfa0e01fcd6c7912344e /README
parent9bd970a1d7bc60d47e576b40857fa93a4690a83a (diff)
downloadgrv-503aa676efd5f0e5216b84eec647e348ceb0b5c1.tar.gz
grv-503aa676efd5f0e5216b84eec647e348ceb0b5c1.tar.xz
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Getting close... the only thing missing now as far as I know is the
per-level highscore stuff (and if we want to add to the character set)
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@@ -12,6 +12,13 @@ To run:
-nonet: Don't access the Internet high score server.
-window: Run in a window (default is full screen.)
+I have resisted "improving" the game, trying to stay as close to the
+original as possible, minus *obvious* bugs.
+
+I haven't bothered porting the completely worthless sound effects, the
+few that there were... if someone wants to help me pick *real* sound
+effects or music I'd consider putting them in.
+
To build from sources, you need the SDL library from
http://www.libsdl.org/, and the included Makefile for Win32